We tried to use unity collaborate/teams so all of the members of our group could add their work to the game however this didn't really work as planned so since I made the game file, they added their work to my hard drive and I added their work myself.
This was quite simple for most of the UI since I had already set up the template for it, but there was a small problem with the aspect ratios (which supposedly were the same) that didn't line up.
Screenshots from me and Lauras chat about the aspect ratio problem. We solved this problem by making the images a bit bigger. (The covered-up parts of this message were irrelevant to this problem)
For the models, I added Chef Wok, some of the ingredients and the arrow model I made to the game. I also updated the rhythm game so there was some arrow UI and wood background. I also added text in the collection level that says what the ingredients are to help the user if they are unsure what the ingredients shown are since for example nori might not be known to some people. Surprisingly unlike the kitchen model most of the materials carried across nicely, I think this was due to me using a metallic material in the kitchen. I used the nori texture image Allaster had provided and added that to a blender material to make the nori more visually interesting, I also stacked and rotated the plane to make it stand out more. I did a similar thing with the chopping board where I added the wood UI texture Laura had provided to material and used that to make it match the background for the rhythm game.
Video showing the current progress
Another change that I made at some point was to make the rhythm game a split screen since the canvas edge kept showing up in the scene for some reason and the perspective wasn't looking right. To do this I found a video(https://www.youtube.com/watch?v=lY6Wf8OI0B4) where they explained how to make the split screen using two cameras and adjusting the viewport rect in each camera. By having two cameras I could set one to an orthographic view, it also meant that I could move the kitchen part around. I did move the rhythm game a bit but it was quite annoying to move since I had to adjust all the positions for the arrows and their waypoints.
Comments
Post a Comment