Fixing some problems and creating more models.
I created some models for the treasure and objects to find. I could then add the treasure to the treasure chest and give it a slight animation. I also added a rendered icon to indicate collected treasure which I decided to put on top of the player icon so that for the tiara treasure the potato looks like it is wearing it. I might change this though because when on the treasure tile the tiara looks a bit strange and also it is not very noticeable.
I also had a problem to fix in the village scene because I noticed if the player talks to the Old potato first and then to the flower potato both dialogue boxes would show up, this was because the skip buttons on the dialogue were broken which I figured out because I tried giving them separate books but this did not work.
I had a problem where the Old potato would not use the potato animations, this was because the armature was named "Armature.003".
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