Adding more levels

To create the other levels I first had to duplicate the main level (level 2) and then assign the level to the build settings. 

I could then adjust the grid settings so that the grid is a different size and elements like the treasure are in different places. 

I also had to adjust the border around the edge of the grid (which prevents the player from seeing the side of the tiles) and after that, I turned off the top layer of the grid so I could see the position of the treasure in order to offset the cutscene animations. I also had to update the treasure so it's different. The only thing left to do is to change the appearance of the level. I also needed to add the UI tutorial elements to the first level. 

To add the UI tutorial I added the images to the scenes canvas and made sure they would not obstruct too much of the gameplay, I then made a new script with a timer which switched the image to the next one after a while. This will be beneficial to anyone who skips reading the tutorial but without being too intrusive. There is also still the option to view the tutorial on the main menu so it is easy to go back to a read again just by clicking the home button and returning to the menu.

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